Bloodgush

project page

Bloodgush is a doom style short game made for the Retro 8-bit jam

The jam restriction were 16 colors and up to 256 sprites, all of the art fits on a single texture file

 

 

Game by:

Jack Oatley - WebGL engine, graphics

Anton K. - game logic

JSNYE Mechworks - voice acting

Made by Anton K.[tech]
v0.1.2